I don't normally listen to podcasts, mostly because I don't have time, but I've been home sick with the Bacon Fever the last few days, so I gave a few a listen.
Since we're playing Dogs at the moment, I checked out this interview by "ninjas vs pirates" with Vincent regarding Dogs.
I was impressed with the interview. They'd clearly done their homework, because they asked a bunch of questions that had popped up in Story Games threads from the previous couple of weeks. Vincent was cogent as always (is it just my New Zealand ear, or does he sound just like Adam from Mythbusters?). I think what I found most interesting was how they asked about specific mechanics, and how that contributed to the way the game plays. That was interesting from the perspective of playing Dogs, and from the perspective of designing games.
For my own play of Dogs, the question about "what's at stake" in conflicts was the most relevant. In our last game, we'd had a conflict where it took us a long time to figure out exactly what was at stake. I think we came to the right conclusion in the end, but some of the advice in the interview would have helped.
I'm definitely going to check out part two of the interview.